Advanced Character Rig (Yarun)
Project Overview
This character is part of a project led by senior colleagues I work with. I was responsible for rigging all the characters in the project, including this one. Throughout the process, I gained hands-on experience with a real production pipeline, received direct feedback from professional animators, and tackled unique challenges. I resolved many of these by developing custom scripts to automate repetitive tasks rather than doing them manually.
Semi-Automated Rig UI Builder
To speed up the pipeline, I developed an Automated UI Builder that generates custom rigging interfaces directly within Maya. This tool significantly reduces manual setup time and ensures consistency across different character rigs.
Custom Rig Interface
A specialized control panel designed for animators, featuring intuitive sliders and toggles for complex facial expressions. This interface simplifies the animation process by organizing numerous parameters into a clean, accessible layout.