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Wynn's Toolkits

Technical Artist
Tool Developer

Project Origin

I developed this Addon to address real-world challenges in both personal and group projects, streamlining repetitive tasks so team members can focus entirely on their creative work. Built with Python, the toolkit is constantly evolving, with new features regularly added to meet the ongoing needs and solve emerging problems for the teams I collaborate with.

Key Features

  • Skinning Tool

    The heart of this toolkit is the character weight management system, inspired by industry-standard tools like ngSkinTools in Maya. It allows for precise weight management at the vertex level, ensuring seamless skinning without the need for traditional Weight Painting.

  • Silhouette Tool

    Check pose clarity and character silhouettes with a single click, helping animators communicate poses more effectively.

  • Playblast Tool

    Fast viewport video export system with metadata settings and automatic organization into Google Drive for efficient team collaboration.

This is a sample character rig skinned 100% using my Skinning Tool.